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Home > Leadership > Mayor > Archived Press Releases > 2015 Archives > March 2015 > Buffalo's First Ever 'Virtual' Ribbon Cutting Ceremony

Buffalo's First Ever 'Virtual' Ribbon Cutting Ceremony

Mayor Brown cuts a ‘virtual’ ribbon, one day before the city hosts its first Serious Video Game Design Competition at Buffalo Game Space’s new permanent location

March 19, 2015– Mayor Byron Brown and Buffalo Game Space (BGS) Board Members John Futscher, PJ Moskal, Ben Lord, and Volker Einsfeld, hosted a virtual ribbon cutting ceremony to mark the new home of Buffalo Game Space.  Mayor Brown, in partnership with Buffalo Game Space, will host the city’s first ever Serious Computer Game Design Competition, March 20, 2015 through March 22, 2015 at Buffalo Game Space’s new location in the Tri-Main Building on Main Street. Game designers will have two-days to create the most innovative serious game concept and design.

“Video Game Design tournaments are becoming a big business and I’m proud to present our city’s Serious Game Design Competition in partnership with IBM and Buffalo Game Space,” said Mayor Brown.  “With Buffalo rated a top city for college graduates, we must continue to strengthen the areas that make our city attractive to you people:  affordability, employment opportunities and creativity.   This type of event breeds innovation and encourages tech enthusiasts to use their creativity to design a video game about Buffalo that teaches employable skills, including respect for diversity, while building a futuristic city of Buffalo.”

Buffalo Game Space is a nonprofit organization that is dedicated to expanding the art of video game making. By teaching newcomers, assisting game makers, and providing an open space to collaborate, trade knowledge, it plans to become a premiere center for game development!  After months of hard work, Buffalo Game Space will celebrate its official grand opening on Saturday March 28, 2015 at 7pm.

The goal of the city’s ‘Serious Video Game Design Competition is to create a video game concept that will:

  • Teach life skills and job readiness skills that lead to meaningful employment;
  • Highlight the importance of diversity in society and in the workplace;
  • Develop a video game that educates and is fun to play, while positively  promoting the City of Buffalo;
  • Create a marketable electronic game that can be played on multiple formats (i.e. phone, tablet, and computer).

Buffalo Game Space, located in the Tri-Main Building, 2495 Main Street, suite 454, will be available to participants for 48 hours starting at 5pm on Friday, March 20th through 5pm Sunday, March 22nd. During this time, individuals or teams can finalize their work, or even begin if they had not previously started. The first round will be judged at 5pm on March 22, 2015 at the Buffalo Game Space. After submission, judges will announce three finalists who will receive cash prizes and advance to the next round (1st prize $1,250; 2nd prize $750; 3rd prize $500). Round Two will take place in April, when the finalists will present their games to a panel of judges.   The top winner of the competition gets a $5,000 prize.

The following is a list of judges for this event:

  • PJ Moskal, Associate Professor, Director of Digital Media Arts Program, Canisius College
  • Majority Leader  Demone Smith
  • Dave Pape – Associate Professor, Media Studies, University at Buffalo
  • John Krisman - R&D Tech Director at Fisher-Price/ Mattel
  • Carolyn Criscitiello - Head of Innovation/Technology M&T Bank
  • Robert Kirk – IBM Buffalo Innovation Center, Infrastructure Architect
  • Gary Schober, Senior Partner at Hodgson Russ and head of IT Practice Group